GAMELOFT: NPC GRUNT – MODERN COMBAT VERSUS

This model of NPC Grunt Agent from Gameloft’s Modern Combat Versus game
My role in this project was creating high/low poly, re-topology, UV mapping, textures, rigging, skinning and render.
Software: Zbrush, Maya, Substance Painter, Photoshop

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Sci-Fi Pilot

Futuristic Concept design of an orbital fighter pilot
The concept for the suit is based on the planetary exploration theme and Sci-fi warfare.
Software: ZBrush, Maya, Keyshot

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414 “SERAPHIM”

Sci-fi infantryman concept. Heavy combat armour K-912M “SERAPHIM”
Software: ZBrush, Maya, Keyshot

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Enforcer

This Model was created for Augmented Reality project for mobile device platform in collaboration with KIOSKVFX
My role in this project was creating Character design, modeling, texturing, retopology and UV layout
Software: Zbrush, Substance Painter, Maya, Redshift

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Unit 414

A concept design inspired by Anime and futuristic warfare.
My role in this project was creating initial 3D design of the droid, rendering, compiling and overpainting.
Software: Zbrush, Keyshot, Photoshop

The Eagle Project

I had a challenging and exciting opportunity to sculpt an Eagle which stands about 50
feet tall and located in the heart of the largest city in Canada, Toronto.
Article by Pixologic:
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FORGOTTEN REALMS

Concept design Fan Art of D&D Universe
The textures and the variations for the different factions were done in Substance Painter.
The highpoly model was created in ZBrush , hard surface parts modeled in Maya.
Software: Zbrush, Maya, Substance Painter, After effects

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LORD SALMODON

This Stylized Demon Overlord is based on original concept art by Carlos Ruiz
In the process of creation I took freedom of changing the mood of the original concept to give this character more personality
Software: Zbrush, Maya, Substance Painter, Photoshop

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CROOKED MOON CLAN

This Character Design of Crooked Moon Tribe Goblin inspired by Warhammer: Total War Universe
This was a personal project I decided to experiment with the existing design of Night Goblins.
Software:  Zbrush, Maya, Substance Painter, Photoshop

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SKAVEN CAPTAIN

Warhammer Fan Art: Skaven Captain
Software: Zbrush, Maya, Keyshot, Photoshop

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Spartan Hoplite

A 3D model design of Spartan Hoplite I sculpted/modeled for canceled project
Software: Zbrush, Maya , Keyshot, Photoshop
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Ork Bust

A quick design of an Ork
Software: Zbrush, Keyshot, Photoshop
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VFX WORK

As Asset Artist in VFX production, I  had a pleasure to work on ‘Vikings Season’ 6, ‘Ad Astra’, Guillermo del Toro’s ‘Scary Stories to Tell in the Dark’, ‘The Boys’ , Antlers, Monster Hunter, Clifton Hill and Queen’s Gambit
Software: ZBrush, Maya, Substance Painter, Mari, Houdini, Reality Capture

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