This model is a Fanart Skin of NPC Grunt agent from Gameloft’s Modern Combat Versus game
My role in this project was creating high/low poly, re-topology, UV mapping, textures, rigging, skinning and render.
Software: Zbrush, Maya, Substance Painter, Photoshop
This Model was created for Augmented Reality DEMO project for mobile device platform in collaboration with KIOSKVFX
Ultimately, this DEMO displays a great potential of Augmented Reality including “AR” for the gaming market.
My role in this project was creating character design ,UV’s and Texturing.
Software: Zbrush, Substance Painter, Maya, Redshift